One part of understanding an offense is
understanding its tendencies. Some of these might be related to down
and distance (“What do they run on first and ten?”), but many are
also based on formation. It's obvious that you run different plays
out of a 4-wide spread formation than you do out of a three TE power
set. Even in spread offenses that are 4-wide most of the time
formations play a crucial role in understanding an offense's
tendencies and, in turn, in understanding what the offense is trying
to do. This post will break down our offense in terms of the plays
that we run out of our main formations, and the advantages and
disadvantages that each formation has. It'll also look at some of
our “packaged plays,” which are closely linked to the formations
that we run and do some interesting things to our tendencies. It
should be noted that all of my information for this post and those
before it comes from the first three games of the season, and so the
picture might look different by the time we get through
breaking down the rest of the season.
Showing posts with label Corner. Show all posts
Showing posts with label Corner. Show all posts
Monday, June 2, 2014
Sunday, February 9, 2014
The Bear Raid Quick Passing Game
The most characteristic element of our
offense is the quick passing game. The quick game doesn't refer to
every pass that's thrown short, however. On almost all of our pass
plays there are short routes built in, so it's useful to define the
quick game as contrasted with other passing plays. One key feature
is that it usually uses 5-man protection (protection involving only the OL)
while the QB takes a 1-step drop from the shot-gun. In the most common versions of these plays,
the RB is an essential part of the passing concept and so we can't
use 6-man protections here. Another feature is that in the quick
game the “concept” that's being worked happens less than 10 yards
from the line of scrimmage. This contrasts with our down-field
passing game, where we'll use more 6-or even 7-man protections, the
QB will take deeper drops, and the concept that's being worked is
meant to read defenders farther downfield. So, we might throw short
routes such as outs, slants, or flat routes on any number of passing
plays, but the quick game only refers to a subset of them.
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